Big Eyes, Small Mouth is a roleplaying game that was designed to simulate the action of anime and manga. It is frequently referred to by the acronym BESM. The title alludes to the common anime drawing style of characters with huge, expressive eyes and comparatively small mouths.
BESM uses a point-based character creation system. Characters are evaluated based on three “Stats”, against which all action checks are made. These are supplemented by Attributes, which give the characters unique abilities.
Feels like a Trigun kind of day.
Today feels like a Dreaming Cities kind of day. It’s a Guardian of Orders RPG using the BESM system. I’ve read through the book a few times but never ran a session. I think it’s time to unleash this beast for a session or two …. maybe three!
Trigun is one helluva of space cowboy anime which I really enjoy, the quirky characters, the alien technology and the wild, wild west setting and feel it offers. So, when GoO put out Big Eyes Small Mouth I had jotted down several of the episodes and etched out a huge campaign in that setting. It wasn’t til much later that the Trigun d20 system came out.
It was more of a sourcebooks detailing the anime series and had some info to use in a d20 system. I dug it then. So, recently I got nostalgic and brought out these books to look over and see if I should run this campaign once again. Maybe, even give it a more grittier Firefly feeling to it.
RPG of the Day: Big Eyes, Small Mouth (BESM) is a roleplaying game that was designed to simulate the action of anime and manga. It is frequently referred to by the acronym BESM. The title alludes to the common anime drawing style of characters with huge, expressive eyes and comparatively small mouths. The initial edition, designed by Mark C. MacKinnon, was released by Guardians of Order in 1997.
An early Christmas Gift from a player: BESM d20.